<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="http://www.codeplex.com/rss.xsl"?><rss version="2.0"><channel><title>BostonXNA Source Control Rss Feed</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>BostonXNA Source Control Rss Description</description><item><title>Source code checked in, #22172</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description></description><author>borrillis</author><pubDate>Thu, 26 Feb 2009 01:18:06 GMT</pubDate><guid isPermaLink="false">Source code checked in, #22172 20090226011806A</guid></item><item><title>Source code checked in, #22171</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>Added Cabinet Models</description><author>borrillis</author><pubDate>Wed, 25 Feb 2009 23:58:13 GMT</pubDate><guid isPermaLink="false">Source code checked in, #22171 20090225115813P</guid></item><item><title>Source code checked in, #21846</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>Add GamePad and keyboard support</description><author>RayViewer</author><pubDate>Wed, 11 Feb 2009 22:05:14 GMT</pubDate><guid isPermaLink="false">Source code checked in, #21846 20090211100514P</guid></item><item><title>Source code checked in, #21654</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>fix the issue that the camera position is moved when left the menu screen.</description><author>RayViewer</author><pubDate>Wed, 04 Feb 2009 19:42:23 GMT</pubDate><guid isPermaLink="false">Source code checked in, #21654 20090204074223P</guid></item><item><title>Source code checked in, #18827</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description></description><author>RayViewer</author><pubDate>Sun, 14 Dec 2008 08:39:46 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18827 20081214083946A</guid></item><item><title>Source code checked in, #18822</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>add missing resource</description><author>RayViewer</author><pubDate>Sun, 14 Dec 2008 06:29:12 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18822 20081214062912A</guid></item><item><title>Source code checked in, #18350</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>Add Menu framework</description><author>RayViewer</author><pubDate>Mon, 08 Dec 2008 23:09:25 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18350 20081208110925P</guid></item><item><title>Source code checked in, #18246</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>Renamed carModel Variable to LevelModel Variable&amp;#13;&amp;#10;Lowered Light Color&amp;#47;Intensity</description><author>blackpanther</author><pubDate>Fri, 05 Dec 2008 00:27:41 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18246 20081205122741A</guid></item><item><title>Source code checked in, #18233</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>- Added new camera system&amp;#13;&amp;#10;  Not really happy with how this is structured but it works for now. will refactor later.</description><author>borrillis</author><pubDate>Thu, 04 Dec 2008 15:45:03 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18233 20081204034503P</guid></item><item><title>Source code checked in, #18228</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>Changed color of the ceiling as it was too close to cornflower blue</description><author>blackpanther</author><pubDate>Thu, 04 Dec 2008 04:26:22 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18228 20081204042622A</guid></item><item><title>Source code checked in, #18227</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>fix for Room rendering proper colors&amp;#13;&amp;#10;Camera starting inside room &amp;#42;this will be changed once mike checks in the new camera system&amp;#42;</description><author>blackpanther</author><pubDate>Thu, 04 Dec 2008 04:04:29 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18227 20081204040429A</guid></item><item><title>Source code checked in, #18224</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description></description><author>blackpanther</author><pubDate>Thu, 04 Dec 2008 02:50:34 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18224 20081204025034A</guid></item><item><title>Source code checked in, #18223</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>remove scene_backup preventing compilation</description><author>blackpanther</author><pubDate>Thu, 04 Dec 2008 02:50:03 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18223 20081204025003A</guid></item><item><title>Source code checked in, #18221</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>Initial Checkin of a Basic Room</description><author>blackpanther</author><pubDate>Thu, 04 Dec 2008 00:28:22 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18221 20081204122822A</guid></item><item><title>Source code checked in, #18220</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description></description><author>borrillis</author><pubDate>Thu, 04 Dec 2008 00:23:39 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18220 20081204122339A</guid></item><item><title>Source code checked in, #18219</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>- XSI integration</description><author>borrillis</author><pubDate>Thu, 04 Dec 2008 00:22:36 GMT</pubDate><guid isPermaLink="false">Source code checked in, #18219 20081204122236A</guid></item><item><title>Source code checked in, #17722</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>Added XSI Car Model and Textures and Basic Shaders &amp;#40;SoftImage wrote them&amp;#41;&amp;#13;&amp;#10;&amp;#91;&amp;#43;&amp;#93; Hooked up a Camera &amp;#42;NOTE&amp;#42; this does not include moving the camera around it is a fixed camera pointing at a fixed location &amp;#40;see initialization function&amp;#41;&amp;#13;&amp;#10;  &amp;#124;  The XSI Runtime has some Camera stuff in it but I haven&amp;#39;t looked into this much i just took our camera data and set it in the XSI Camera&amp;#13;&amp;#10;&amp;#91;&amp;#43;&amp;#93; Added XSI Runtime and Content Pipeline for Importing DOTXSI models &amp;#40; Default Mod Tool Output &amp;#41;&amp;#13;&amp;#10;&amp;#91;&amp;#43;&amp;#93; Hooked up XSI Model Rendering &amp;#42;NOTE&amp;#42; this currently rotates the model around the Y Axis and should be removed once we have a movable camera.&amp;#13;&amp;#10;  &amp;#124;  This is currently using an XSI Point Light as I wasn&amp;#39;t too sure how to convert one of our light classes to be included in the XSI Rendering calculations &amp;#40;Required by the shaders I Think&amp;#41;&amp;#13;&amp;#10;&amp;#91;&amp;#43;&amp;#93; Added XSI ModelAsset Class for helping with XSI Model Loading.</description><author>blackpanther</author><pubDate>Mon, 10 Nov 2008 09:24:50 GMT</pubDate><guid isPermaLink="false">Source code checked in, #17722 20081110092450A</guid></item><item><title>Source code checked in, #17326</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>Added the Camera, Lights, and Transformation class</description><author>broken74</author><pubDate>Thu, 23 Oct 2008 00:22:58 GMT</pubDate><guid isPermaLink="false">Source code checked in, #17326 20081023122258A</guid></item><item><title>Source code checked in, #17325</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>Initial Checkin</description><author>borrillis</author><pubDate>Thu, 23 Oct 2008 00:03:47 GMT</pubDate><guid isPermaLink="false">Source code checked in, #17325 20081023120347A</guid></item><item><title>Source code checked in, #15481</title><link>http://www.codeplex.com/BostonXNA/SourceControl/ListDownloadableCommits.aspx</link><description>Tightened Tile Engine loops to only draw tiles visible to player &amp;#43; a little overlap so as not to show the player the edges of the map.</description><author>blackpanther</author><pubDate>Thu, 04 Sep 2008 02:16:57 GMT</pubDate><guid isPermaLink="false">Source code checked in, #15481 20080904021657A</guid></item></channel></rss>